- Build immersive, socialized experiences
- Avoid content overexposure to strengthen future revenue streams
- Invest in better ad production & more relevant measurement
- The future of the media industry will depend on collaboration
When I started at TBS & TNT in 2008 – working in Marketing – TV launches were all about finding the right audience – a big audience and getting all those eyeballs to tune-in for the premiere. Everyone focused TV spots, spot testing and seeing your key art on billboards and magazines you intersected everyday. This was the priority and this is what everyone wanted to work on.
The interns, which is sort of what I was, worked on things like radio and this new platform, no one really knew anything about, social media. And, I excelled.
Then, it all changed when I got to work on Conan’s launch on TBS. After the NBC debacle, all of his fans gathered online to support him. So our job – which became job – was to migrate those fans from digital to the television. This was a seismic shift in strategy.
I did crazy things, like create a server-decimating T-shirt contest giving away 1000 t-shirts a day leading up to the premiere…and even build iConan, our first iAd.
I became the Interactive Marketing Specialist on the team and my job was to focus solely on how our digital strategy could build brand engagement and loyalty across the .com, mobile and social.
Then iTunes happened, YouTube happened, SocialTV happened, then TV Everywhere had to happen. And I saw opportunity and chaos merge to create this new space we’re in now….where everyone’s talking about Netflix’s award winning programming and big reach networks like at TBS, TNT and USA are fighting to understand.